Exploits of an Amateur Dog Trainer: Blog Edition: directions

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Showing posts with label directions. Show all posts
Showing posts with label directions. Show all posts

Monday, October 1, 2012

All-Positive Monday 30 - Left and Right

Today, I decided to revisit left and right, maybe this time, we'll have better luck in getting this skill down!

To start, I will have two identical objects placed to the left and right of Wally with him sitting front. I'll signal with my arm outstretched as well as voice cue, the ever so creative choices of "Left" and "Right" (I know, such a stroke of artistic genius, right?).

This will set him up to succeed in a lot of ways. He can follow the arm to get a clue to the direction. He has a target on the ground that looks very different from the environment, and there's the voice cue he can use if he wants to pick up on that.

Using a target also gets him into the idea that he's supposed to go until he "hits something" or is given another instruction. The first time I tried this, he went as far as my arm stretched and that's it (because I treated him from the hand there - taught him a bad concept).

I am still giving him the treats, but I'm marking him when he gets to the target (eventually, I'll put the treats ON the targets). That should help him get the concept down.

After each attempt, he has to come back to front position. This resets him and lets him get used to the movement of going left and right. This is opposed to him maybe facing left and then turning around to go right.

The session went well. As he continued to succeed, I mixed up the timing of when I gave the next signal. This helps practice focus and patience to wait for the signal, especially as he gets excited and wants to go for the next target.

Out on walks, we should be able to try something similar. We can either use the targets or pick an object like a street light and position him so that he can go left or right on the signal to the object.

Eventually, we will go with this on retrieves. I'll throw the dumbbell left or right and signal and use the "left" and "right" cues and arm signals to have him go get the dumbbell. Also planned is working the same exercise above with the targets, but with me at a distance from him. 

Tuesday, April 26, 2011

"All-Positive Monday" VII: Left, Right, Back, Up, Down

As planned, Wally and I worked on directions and I could see that he's gotten rusty with it, but he did still remember a decent amount of it.

I didn't play any variation of "Rapid Cues" with it after seeing that he's not quite as sharp as before, but we did play the "Directions Game" and did an activity with the dumbbell to help him understand the direction in the concept of a turn. We also did some blind retrieving (inside) as planned.

First game, I put out three targets for him, one to his left, right, and behind him. He had to go in the direction and touch the target with his nose. If we did that, he got a click and a treat (his bread balls - the usual). If he was heading to the wrong target, I would cue "wait" (and reward his stopping, sitting, and looking at me) and give the direction again. I don't consider the 'wait' cue as a correction, but just a "reset" so that he'll be aware of the direction.

He was getting a good idea of this again, probably starting to remember us playing this before. We played this for a while, and gave him a break while I went to shred more bread.

The next thing we did used his dumbbell. I stopped at an "intersection" where a room met the hall, allowing for a left or right turn. I would either place or toss the dumbbell with him sitting beside me (finish position), and then call out the direction. He had to go get the dumbbell and bring it back.

This seems to help him. It seems that he can understand a direction better with a target to go with it. If I just ask for the direction and a signal he'll turn and go a couple steps and look up at my hand, but with some to look at/for, he'll keep going until he gets it.

What's interesting is doing this helped him with the blind retrieving to a degree. He was much more willing/able to keep going in a direction, maybe thinking he'll come across the dumbbell. This made it much easier to guide him around to find where I hid the dumbbell. I also hid it in different levels of the house so that's where the "up" and "down" come in (I need to look up left, back, and right and Spanish, note to self).

During our walks, I did a little with the dumbbell "target" around turns, and he did them pretty well then too. I also continued with saying the name of the turn as we make it during walks and sometimes just practicing calling turns and having him make them with me randomly.

In all, it was another pretty good Monday. He was happy and wanted to keep going, but once he hit his bed, he turned from eager dog to sleepy-time dog, and took a long three hour nap. Or I should say a deep all-out, barking-in-his-sleep, "nap".

Monday, April 25, 2011

Plans for "All-Positive Monday VII" - Using an Old Madden Mini-Game as Inspiration

What is this madness? A double post?! I promise it won't happen often (unless you all like it?) but I wanted to mention plans for the 7th "All-Positive Monday".

Sometime in the '90s, I played a version of Madden NFL for the Super Nintendo. Played it to death. There was this mini-game for when you made your own player in the game that set the player's intelligence. The "coach" would give a pattern of directions like "left" or "up" and you had to push that direction on your game pad. It would go like:

1st set: Left
2nd set: Left, Up
3rd: Left, Up, Left
4th: Left, Up, Left, Right
10th: Left, Up, Left, Right, Left, Down, Up, Down, Right, Up

And so on until you miss one and that ends the game and sets your player's intelligence rating.

So what does this have to do with Wally?

I plan to work on directions in a similar manner. It's like the "Rapid Cues" game mixed with the "Directions Game" I mentioned in the one-and-so-far-only Gameday Tuesday.  I probably won't do it exactly like in the Madden game at this point, but perhaps it can be something of an inspiration for coming up with something.

Also, I plan to do some blind retrieves which will require him to use the directions to find his way to the hidden treat (or I may use his dumbbell instead).

So if all goes as planned, tomorrow will be filled with working on directions.

Wednesday, March 23, 2011

Gameday Tuesday

Yesterday, we played a lot of games all day long. A large majority of the interactions we had was through games and it was a lot of fun for us both. I love using games as training and I feel they can teach a lot of the very things we want dogs to learn in a fun way for both dog and human alike.

The games I play with Wally are mostly mentally focused, though there is usually a physical aspect as well. They also often relate to a behavior we've been working on and it gives him a safe-yet-practical application of that behavior, with the pretext being having a good time, so there's no stress involved.

Here's the games we played most of the time - all of these were played indoors:

Hide And Seek
How to play: Have the dog stay in one location while you move out of his sight. Then call him. In the beginning, call him at regular intervals, then do so less and less as he becomes better at the game. You can also cover his with a towel or blanket so he can't watch you leave. This will have to use his ears to try to get an idea of where you might be going. Adding challenge can also be done by going farther away. This can cause the sound to become less exact in where it's coming from, requiring him to pay more attention to locate the sound relative to where he is.

Often times, I put little "obstacles" in his way that he can clear using a behavior we've recently worked on. For example, yesterday I left cracks in the doors I went through to have him open them with his nose in order to get by instead of just leaving the door open. Back when he was learning to go up and down stairs on his own, that is when I started hiding on different floors of the house.

If for some reason he just can't get to me, he can bark (him calling out to me). This may help teach him a skill I hope we never have to use - if for some reason we get separated, stay put and bark. That will allow me to follow his bark to find him, hopefully.

Rapid Cues
How to play: Have the dog in front of you, and then start calling for various behaviors that he knows, allowing just some seconds between them. The dog has to change positions/perform the behavior correctly and in time before your next direction. After so many correct responses, reward him and play another round. If he doesn't get a response correct, start over and the dog gets no reward.

This can be a challenging game, both mentally and physically, so start slow and with just a few behaviors. It is also best to stick with known behaviors he's performed reliably since this game is more about how fast he can remember the behavior and then perform it. As he gets better at the game, increase challenge by speeding up how fast you call out behaviors, by increasing how many correct responses you require before getting a reward, or by throwing in more behaviors you'll call out (and when he or she gets really good - you can do ALL of those: Speed up and require more behaviors while calling out more and more of his known behaviors).

It is hard to recommend a time to start with and how to decrease it since it will depend on the dog, how fast (s)he picks up on what you're doing, and what you're asking of him/her. I will suggest that this is a game you might want to use little tidbits of food you like (for example, I use bits of bread or deli meat) as this seems to add a competitive aspect to the game and that seems to make Wally get even more into it. Not only is a wrong response preventing him from getting food - the food goes away! (I eat it)

Directions Game
How to play: I use the coffee table as a barrier and I stand on the other side of it and back from the table a few feet. I then indicate a direction with an arm signal and the verbal name of the direction (I just use left/right - I know, how imaginative). Remember, that the direction is always relative to the dog, so if he's facing you, his left is your right and vice versa. When he comes around the table in the proper direction, he's gets rewarded. Of course, you can almost play like the Rapid Cues game and have him going in different directions multiple times before you let him around the table for the reward.

One variation is using targets and put them to the left, right, and behind the dog. Call and indicate the direction and when the dog touches the proper target, praise (or click if using a clicker) and reward him. Like before, you can play it in a Rapid Cues style, having the dog return to the center position each time (which can help teach him "front" as well if you have the center lined up with you).

Find It!
How to play: Simple. Hide something, make your dog find it. You can start with treats with a strong scent or anything that has a scent he can pick up on. Usually, I'll wrap up some well-loved treat in a towel, then put another towel on top of it, and then put in some location where he'll have to go looking for it.

Wally got good at this really fast some time back so I pretty much have to make it hard for him or else he's done in like 30 seconds. I'll ball up towels, wrap them in another towel, tie the outer towel into a knot, cover that knot with ANOTHER towel, and then put it somewhere so he has to go looking for it. Once I threw in that last part (going to look for it) this put the challenge up for him and he had fun going to all the different places where it was - to find out it's not there - and then expand his search pattern. For even more challenge, I cover his eyes and walk/move quietly as possible to not give away where I am placing the towel via sound.


I hope you and your canine(s) enjoy these ideas. If there's games you like to play, feel free to share them as a comment on the blog, or email me and I'll include them in a future post after trying them out on Wally to see how he reacts to it!